Fateweaver Milestone - Fate Cards v1
We've been hard at work on the Fateweaver prototype as a funding opportunity looms ahead of us in August.
Sophie's been implementing the ruleset we came up with months ago while adding animation and design in Godot. I've been creating the main art assets that we'll need to make the game playable but also have some of it's final style. I'm happy I spent so much time trying out different styles because it gave me time to really get better at the one we went with, woodcuts.
With a few social plans cancelled for the weekend, I was able to get my last remaining cards done this weekend and declare version one of the Fate Cards ready to go.